October 2016
Time for a new project
26-10-2016 Filed in: RPG
Now Zen BWV is in alpha, I allow myself time to start thinking about a new project. As Zen BWV was mostly an action game, I’m now working on a more narrative based game: a small (yet un-named) RPG.
I just started working on this game. So it’s still very unsure whether it will be more interactive story, action RPG or traditional JRPG style.
One this I do know is that I’m using Ink as the dialogue system and most likely also to track main story progress. Hooking into Ink took no time whatsoever. You can see a quick prototype of the dialogue system that took about 3 hours to hack together.
I’ll go into this system in more details in a later date. If it is a bit more mature, I’m gonna put it online for others to use.
I just started working on this game. So it’s still very unsure whether it will be more interactive story, action RPG or traditional JRPG style.
One this I do know is that I’m using Ink as the dialogue system and most likely also to track main story progress. Hooking into Ink took no time whatsoever. You can see a quick prototype of the dialogue system that took about 3 hours to hack together.
I’ll go into this system in more details in a later date. If it is a bit more mature, I’m gonna put it online for others to use.
Alpha version of Zen BWV available
17-10-2016 Filed in: Zen BWV
It’s been quiet on the blog, but not on the development side of Shooter, which is now named “Zen BWV”
A few of the changes:
And that’s not all. You can play an alpha version of the game here
A few of the changes:
- The game has a name! Zen BWV
- It’s a relaxing shooter. Zen for the relaxing part, BWV for the (J.S. Bach) soundtrack;
- Retargetted to desktop platforms to increase development iterations;
- Actions synchronized to music.
And that’s not all. You can play an alpha version of the game here